Gamification as a pedagogical strategy to enhance students' motivation

 

Authors
Torres Ruiz, Hillary Marissa
Format
MasterThesis
Status
publishedVersion
Description

The recent research paper is based on the bibliographic and documentary revision about gamification as pedagogical strategy to enhance students’ motivation in the learning process, to carry out this investigation it was necessary to look for information in indexes magazines, scientific articles and research projects in which the topic already mentioned above was part of. This research paper takes into consideration the theoretical opinions of important characters who belong to the educational field and especially the Flow Theory developed by Csikszentmihalyi & Nakamura, who established the parameters to use this gamification strategy in person classes as well as virtual classes. In conclusion of this research paper, the necessity of implementing gamification as a pedagogical strategy as way to improve teaching English as a Second Language in all the institutions, as a consequence, it should be introduced in the meso and micro curriculum in order to improve the methodology used in this important area.

Publication Year
2022
Language
eng
Topic
GAMIFICATION
LEARNING
MOTIVATION
Repository
Repositorio Universidad Estatal Península de Santa Elena
Get full text
https://repositorio.upse.edu.ec/handle/46000/6842
Rights
openAccess
License
http://creativecommons.org/licenses/by-nc-nd/3.0/ec/