Frontend de una aplicación multiplataforma que fomente el autoaprendizaje en el alumnado de la ESPAM MFL utilizando estrategias de gamificación
This curricular integration project arises from the need to promote the self-learning of ESPAM MFL students, for this, the main objective was defined, to develop the frontend of a multiplatform application driven by gamification techniques, a product that has the name "Gamivity”. The agile deve...
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Format: | bachelorThesis |
Sprache: | spa |
Veröffentlicht: |
2023
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Online Zugang: | http://repositorio.espam.edu.ec/handle/42000/2144 |
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