Aplicación móvil de consulta académica con estrategia de gamificación en la ESPAM MFL

The main objective of the present project was to develop a mobile application (App) for academic consultation for the students of the MFL ESPAM, making it more faithful to the use of gamification strategies, which consists in the use of gamification resources to generate greater students' acces...

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Bibliografski detalji
Glavni autor: Álvarez Bermúdez, Ido Adrián (author)
Daljnji autori: Fallaín Álvarez, Marcos Lenín (author)
Format: bachelorThesis
Jezik:spa
Izdano: 2019
Teme:
Online pristup:http://repositorio.espam.edu.ec/handle/42000/972
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