Aplicación móvil de consulta académica con estrategia de gamificación en la ESPAM MFL

The main objective of the present project was to develop a mobile application (App) for academic consultation for the students of the MFL ESPAM, making it more faithful to the use of gamification strategies, which consists in the use of gamification resources to generate greater students' acces...

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Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Álvarez Bermúdez, Ido Adrián (author)
Eará dahkkit: Fallaín Álvarez, Marcos Lenín (author)
Materiálatiipa: bachelorThesis
Giella:spa
Almmustuhtton: 2019
Fáttát:
Liŋkkat:http://repositorio.espam.edu.ec/handle/42000/972
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