Aplicación móvil de consulta académica con estrategia de gamificación en la ESPAM MFL

The main objective of the present project was to develop a mobile application (App) for academic consultation for the students of the MFL ESPAM, making it more faithful to the use of gamification strategies, which consists in the use of gamification resources to generate greater students' acces...

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Detaylı Bibliyografya
Yazar: Álvarez Bermúdez, Ido Adrián (author)
Diğer Yazarlar: Fallaín Álvarez, Marcos Lenín (author)
Materyal Türü: bachelorThesis
Dil:spa
Baskı/Yayın Bilgisi: 2019
Konular:
Online Erişim:http://repositorio.espam.edu.ec/handle/42000/972
Etiketler: Etiketle
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