Implications of teaching english idioms to L2 learners through digital gamification at a public school

The purpose of this study is to determine the impact of teaching English idioms through the use of digital gamification on students who are learning English as a second language at a public school. Sixty students and eight English teachers from the school participated in this research. The students...

Deskribapen osoa

Gorde:
Xehetasun bibliografikoak
Egile nagusia: Portilla Ayala, Oscar Roberto (author)
Formatua: masterThesis
Argitaratua: 2021
Gaiak:
Sarrera elektronikoa:https://repositorio.puce.edu.ec/handle/123456789/20333
Etiketak: Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!