Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020
One of the most important issues that modern times require is the acquisition of English as a second language. This language is considered the global language because people around the world use it for communication in many different environments. This turns mandatory for English teachers to integra...
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Aineistotyyppi: | bachelorThesis |
Kieli: | eng |
Julkaistu: |
2020
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Aiheet: | |
Linkit: | http://repositorio.ulvr.edu.ec/handle/44000/3770 |
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author | Andrade Candelario, Génesis Sthephani |
author_facet | Andrade Candelario, Génesis Sthephani |
author_role | author |
collection | Repositorio Universidad Laica Vicente Rocafuerte |
dc.contributor.none.fl_str_mv | Mejía Alarcón, Mario |
dc.creator.none.fl_str_mv | Andrade Candelario, Génesis Sthephani |
dc.date.none.fl_str_mv | 2020-08-05T23:25:01Z 2020-08-05T23:25:01Z 2020 |
dc.format.none.fl_str_mv | 117 p. |
dc.identifier.none.fl_str_mv | Andrade Candelario, Génesis Sthephani (2020). Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020. Guayaquil. ULVR. Facultad de Educación Carrera de Inglés. 117 p. ULVR-BG/DI-TP-198/ANDg http://repositorio.ulvr.edu.ec/handle/44000/3770 |
dc.language.none.fl_str_mv | eng |
dc.publisher.none.fl_str_mv | Guayaquil: ULVR, 2020 |
dc.rights.none.fl_str_mv | http://creativecommons.org/licenses/by-nc-sa/3.0/ec/ info:eu-repo/semantics/openAccess |
dc.source.none.fl_str_mv | reponame:Repositorio Universidad Laica Vicente Rocafuerte instname:Universidad Laica Vicente Rocafuerte instacron:ULVR |
dc.subject.none.fl_str_mv | Motivation Basic education Language education Student |
dc.title.none.fl_str_mv | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
dc.type.none.fl_str_mv | info:eu-repo/semantics/publishedVersion info:eu-repo/semantics/bachelorThesis |
description | One of the most important issues that modern times require is the acquisition of English as a second language. This language is considered the global language because people around the world use it for communication in many different environments. This turns mandatory for English teachers to integrate new elements into the classroom that motivate students to acquire the appropriate skills to achieve a good level of speaking to communicate at least comprehensibly. A learning approach that helps teachers accomplish this goal is gamification, which is considered also a pedagogical strategy. This strategy is based on games and their technique to teach in a motivated way, engaging students in the learning process in a successful way. The present study is directed to describe the way in which gamification influences the oral production in students of 7th year EGB at Bella Vista School, 2019-2020. It was observed students have some important problems to communicate orally in English, being shy and afraid at the moment of speaking……. |
eu_rights_str_mv | openAccess |
format | bachelorThesis |
id | REPULVR_c3936c3a26590eceeafdeb9afd37b0da |
identifier_str_mv | Andrade Candelario, Génesis Sthephani (2020). Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020. Guayaquil. ULVR. Facultad de Educación Carrera de Inglés. 117 p. ULVR-BG/DI-TP-198/ANDg |
instacron_str | ULVR |
institution | ULVR |
instname_str | Universidad Laica Vicente Rocafuerte |
language | eng |
network_acronym_str | REPULVR |
network_name_str | Repositorio Universidad Laica Vicente Rocafuerte |
oai_identifier_str | oai:localhost:44000/3770 |
publishDate | 2020 |
publisher.none.fl_str_mv | Guayaquil: ULVR, 2020 |
reponame_str | Repositorio Universidad Laica Vicente Rocafuerte |
repository.mail.fl_str_mv | . |
repository.name.fl_str_mv | Repositorio Universidad Laica Vicente Rocafuerte - Universidad Laica Vicente Rocafuerte |
repository_id_str | 0 |
rights_invalid_str_mv | http://creativecommons.org/licenses/by-nc-sa/3.0/ec/ |
spelling | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020Andrade Candelario, Génesis SthephaniMotivationBasic educationLanguage educationStudentOne of the most important issues that modern times require is the acquisition of English as a second language. This language is considered the global language because people around the world use it for communication in many different environments. This turns mandatory for English teachers to integrate new elements into the classroom that motivate students to acquire the appropriate skills to achieve a good level of speaking to communicate at least comprehensibly. A learning approach that helps teachers accomplish this goal is gamification, which is considered also a pedagogical strategy. This strategy is based on games and their technique to teach in a motivated way, engaging students in the learning process in a successful way. The present study is directed to describe the way in which gamification influences the oral production in students of 7th year EGB at Bella Vista School, 2019-2020. It was observed students have some important problems to communicate orally in English, being shy and afraid at the moment of speaking…….Guayaquil: ULVR, 2020Mejía Alarcón, Mario2020-08-05T23:25:01Z2020-08-05T23:25:01Z2020info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesis117 p.Andrade Candelario, Génesis Sthephani (2020). Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020. Guayaquil. ULVR. Facultad de Educación Carrera de Inglés. 117 p.ULVR-BG/DI-TP-198/ANDghttp://repositorio.ulvr.edu.ec/handle/44000/3770enghttp://creativecommons.org/licenses/by-nc-sa/3.0/ec/info:eu-repo/semantics/openAccessreponame:Repositorio Universidad Laica Vicente Rocafuerteinstname:Universidad Laica Vicente Rocafuerteinstacron:ULVR2024-07-29T19:00:45Zoai:localhost:44000/3770Institucionalhttp://repositorio.ulvr.edu.ec/Universidad privadahttps://www.ulvr.edu.ec/http://repositorio.ulvr.edu.ec/oai.Ecuador...opendoar:02025-08-10T08:13:27.434680Repositorio Universidad Laica Vicente Rocafuerte - Universidad Laica Vicente Rocafuertetrue |
spellingShingle | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 Andrade Candelario, Génesis Sthephani Motivation Basic education Language education Student |
status_str | publishedVersion |
title | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
title_full | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
title_fullStr | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
title_full_unstemmed | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
title_short | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
title_sort | Gamification and its influence on the oral production in students of 7th grade EGB at UE Bella Vista, school year 2019-2020 |
topic | Motivation Basic education Language education Student |
url | http://repositorio.ulvr.edu.ec/handle/44000/3770 |