Educational gamification as a teaching tool to encourage motivation in public schools. Proposal: The design of a booklet with the main educational gamification activities and their application in the classroom.
Uloženo v:
| Hlavní autor: | Vargas Vargas, Verónica Annabel (author) |
|---|---|
| Další autoři: | Zambrano Falconez, Asley Andrea (author) |
| Médium: | bachelorThesis |
| Jazyk: | eng |
| Vydáno: |
2024
|
| Témata: | |
| On-line přístup: | https://repositorio.ug.edu.ec/handle/redug/73584 |
| Tagy: |
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
Podobné jednotky
-
Gamification for grammar improvement
Autor: Soto Veliz, Martin Sezeu
Vydáno: (2024) -
Gamification as a pedagogical strategy to enhance students' motivation
Autor: Torres Ruiz, Hillary Marissa
Vydáno: (2022) -
The influence of gamification on motivating speaking at level A1. Proposal: Designing gamified activities to motivate speaking at level A1.
Autor: Arteaga López, Johanna Noemy
Vydáno: (2024) -
Gamification to engage students in intensive reading
Autor: Tumbaco Tacuri, Lidia Nicole
Vydáno: (2021) -
Influence of the gamification techniques in the speaking skills
Autor: Rodríguez Vásquez, Jailene Lissette
Vydáno: (2020)