Gamificación como apoyo a estudiantes de educación básica con Trastorno de Déficit de Atención.

The objective of this research work is to analyze the use of gamification as support for basic education students with Attention Deficit Disorders, whose approach used was quantitative framed in a field research of a descriptive nature, with a non-experimental design. The intentional sample represen...

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Kaydedildi:
Detaylı Bibliyografya
Yazar: Obando Illicachi, Gladys (author)
Materyal Türü: bachelorThesis
Dil:spa
Baskı/Yayın Bilgisi: 2024
Konular:
Online Erişim:http://dspace.unach.edu.ec/handle/51000/12688
Etiketler: Etiketle
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