Modelado digital 3D a partir del análisis morfológico de cerámicas de las culturas prehispánicas del Ecuador
This research focused on the 3D application for the digital recreation of heritage ceramic pieces and the elaboration of an interactive didactic digital catalog to develop a methodology that enables the preservation and communication of the cultural value of historical artifacts through digital reso...
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| 格式: | bachelorThesis |
| 語言: | spa |
| 出版: |
2025
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| 主題: | |
| 在線閱讀: | http://dspace.unach.edu.ec/handle/51000/15371 |
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| 總結: | This research focused on the 3D application for the digital recreation of heritage ceramic pieces and the elaboration of an interactive didactic digital catalog to develop a methodology that enables the preservation and communication of the cultural value of historical artifacts through digital resources accessible to companies seeking realistic visual solutions for the conservation and dissemination of cultural heritage. The project was carried out at the Hotel Zeus in Riobamba, which has over three decades of experience in the sector and features an ethno-anthropological museum located within its facilities. The idea was to develop an interactive digital didactic catalog that would feature hyper-realistic representations of the ceramics, accompanied by pedagogical information about their historical and symbolic value, with a minimalist design in line with the corporate image of the establishment. The design of the Andean concept was based on the analysis of patrimonial ceramic artifacts of national origin, which are housed in the upper areas of the hotel's infrastructure. These pieces were subject to iconographic analysis and morphological abstraction, following the semiotic methodologies of Panofsky, Saussure, and Pierce, to deconstruct their iconography and morphology. The catalog design was developed using advanced 3D modeling and rendering tools, such as Blender, to digitally recreate the pieces and the Heyzen platform, which hosts the interactive catalog. This integration features high-quality three-dimensional representations and accurate QR codes for immediate access. The purpose of this project was to strengthen and innovate the cultural identity of the hotel, offering exclusive and enriching experience for guests and promoting greater brand loyalty. The incorporation of three-dimensional digital resources in the hotel industry was positioned as a key analytical framework for subsequent innovations in the sector, demonstrating how the fusion between cultural heritage and technological innovation enhances the development of interactive didactic catalogs using three- dimensional technology. This approach strengthens the hotel's positioning as a cultural reference in the tourism sector. Also, it sets a methodological precedent for the application of digital technologies in the design of educational catalogs and innovative heritage preservation. |
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