Desarrollo de un objeto de aprendizaje apoyado en realidad aumentada sobre operaciones aritméticas para niños de educación básica media.
The objective of this research was to develop a learning object (LO) supported by augmented reality on basic arithmetic operations, for children of basic secondary education, taking into account that the (LO) are currently important to include them in education as they are very dynamic and change th...
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| Hovedforfatter: | |
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| Format: | bachelorThesis |
| Sprog: | spa |
| Udgivet: |
2024
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| Fag: | |
| Online adgang: | http://dspace.unach.edu.ec/handle/51000/12511 |
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| Summary: | The objective of this research was to develop a learning object (LO) supported by augmented reality on basic arithmetic operations, for children of basic secondary education, taking into account that the (LO) are currently important to include them in education as they are very dynamic and change the traditional model to an active and innovative learning, so for the creation of this (LO) the methodology used was the DICREVOA 2.0 methodology which is structured by five essential steps which are: Analysis, Design, Implementation, Evaluation and Publication, these steps are essential to understand the technical and pedagogical requests for the development of the (OA) according to the student's needs. Thus, the proposed objective was achieved by having in favor the ICT and emerging technologies such as augmented reality, which is a trend nowadays; to develop this proposal a literature review was conducted regarding the subject and the methodology with which the (OA) was created considering the basic arithmetic operations such as addition, subtraction, multiplication and division, as it is fundamental basis to enter to solve other mathematical problems, also the publication of this learning resource was created and published on the website of Google sites to improve the practice of teachers and students of basic secondary education or to an indirectly targeted audience. It is advisable to work with these types of educational resources, such as basic arithmetic operations, as they are important not only for education but useful in the course of our lives, and what better to motivate students to learn with this type of emerging technology, augmented reality that helps the educational field, as it is an innovative way to teach and learn. |
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