Gamification on English vocabulary learning through technology among middle basic education students at a public institution of Loja city. School year 2022-2023. Gamificación en el aprendizaje del vocabulario Inglés a través de la tecnología en estudiantes de educación básica media de una institución pública de la ciudad de Loja. Año lectivo 2022-2023.
This research encompasses gamification through technology as an educational strategy that makes use of game elements contributing and facilitating the acquisition of new vocabulary in an entertaining and objective way. Therefore, the purpose of this research was: to increase English vocabulary learn...
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| Format: | bachelorThesis |
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2023
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| Online Access: | https://dspace.unl.edu.ec/jspui/handle/123456789/26770 |
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