La gamificación y el proceso de enseñanza-aprendizaje de las Ciencias Naturales en el tercer grado “A” de la escuela “Benigno Bayancela”, periodo 2021-2022.
The present work entitled “Gamification and the teaching process of Natural Science in the third grade parallel “A” at Benigno Bayancela School period 2021-2022 has as general aim. Determine the influence of Gamification in the teaching-learning process of Natural Science subject likewise was worked...
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| Natura: | bachelorThesis |
| Lingua: | spa |
| Pubblicazione: |
2022
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| Accesso online: | https://dspace.unl.edu.ec/jspui/handle/123456789/25460 |
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| Riassunto: | The present work entitled “Gamification and the teaching process of Natural Science in the third grade parallel “A” at Benigno Bayancela School period 2021-2022 has as general aim. Determine the influence of Gamification in the teaching-learning process of Natural Science subject likewise was worked with diferentes methods that helped me to elucidate the integración curricular work to give justification you the diferentes authors postulates and un the same bases infer criterio with the purpose to approach the planned theme the population was composed by twenty one human talented which helped me to elucidate the problema throught the application of diagnostic evaluation base don curricular contents of third grade of basic education and a structural interview. In view of which it comes to determine that the investigación supports the strengthening of learning in Natural Science for witch it was done. The alternative proposal, denominated “Jugue Kids”, was executed successfully by means of a didáctica guide with various workshops, base don the gamification. It comes to the conclusión that the use of gamification gets better notably the academic performance in the teaching-learning process of students in the Natural Science subject. In regarding the application of games in educational ambit. Key Words: Gamification-, gamification benefit, teaching-learning, significant learning. |
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