El juego como estrategia didáctica para mejorar el proceso de enseñanza-aprendizaje de la multiplicación y división, en los estudiantes de quinto grado de la Escuela de Educación General Básica “Miguel Riofrío” ciudad de Loja, periodo 2017-2018.
Research The game as a teaching strategy to improve the teaching-learning process of multiplication and division, in the fifth grade students of the Basic Education School "Miguel Riofrío" city of Loja, period 2017-2018., Had as general objective Improve the teaching-learning process of mu...
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| Format: | bachelorThesis |
| Sprache: | spa |
| Veröffentlicht: |
2018
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| Online Zugang: | http://dspace.unl.edu.ec/jspui/handle/123456789/20779 |
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| Zusammenfassung: | Research The game as a teaching strategy to improve the teaching-learning process of multiplication and division, in the fifth grade students of the Basic Education School "Miguel Riofrío" city of Loja, period 2017-2018., Had as general objective Improve the teaching-learning process of multiplication and division through the use of the game as a didactic strategy to develop mathematical logical reasoning in the fifth grade students of the Basic Education School "Miguel Riofrío" city of Loja, period 2017- 2018. The participants of the research were a teacher and 27 students of the fifth grade "B" of the School of Basic General Education "Miguel Riofrío". The type of study was descriptive that is framed by a mixed approach (quantitative-qualitative) and a quasi-experimental design. The materials were: technological and desktop; the methods: scientific, observational, analytical, synthetic, deductive, hermeneutic and statistical; the techniques: observation, survey, interview and written test; the instruments: observation guide, questionnaire and test; and, the procedures: theoretical-diagnostic foundation, design, planning, application and evaluation of the proposal. As a result, students had difficulties in learning multiplication and division, since the teacher did not use the game as a didactic strategy to teach them to multiply and divide in a fun and meaningful way. It is concluded that the use of the game as a didactic strategy if it helps to improve the teaching - learning process of multiplication and division. |
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