Desarrollo e implementación de un sistema basado en gamificación para aumentar el aprendizaje de los estudiantes con discapacidad intelectual leve.

The Scientific evolution and new technologies allow the integration in education for people with intellectual disabilities, using learning systems which are always looking for new tools, teaching methods in order to adapt them to their system. One way to realize it is through gamification that appli...

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Autore principale: Sarango Jiménez, Andrea Karina, Virginia Johanna Torres Cóndor (author)
Natura: bachelorThesis
Lingua:spa
Pubblicazione: 2016
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Accesso online:http://dspace.unl.edu.ec/jspui/handle/123456789/11348
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Riassunto:The Scientific evolution and new technologies allow the integration in education for people with intellectual disabilities, using learning systems which are always looking for new tools, teaching methods in order to adapt them to their system. One way to realize it is through gamification that applied concepts and dynamic design own games to the educational field with the objective of stimulating and make more attractive the student´s interaction. Therefore, it have been developed a system called "SMART GAME", which provides a useful, educational and interactive resource through games to improve, maintain or reinforce learning of students with mild intellectual disability categories were developed: Mathematics , Literacy and Visual Motor Coordination. SMART GAME allows the Administrator and Teacher: administrate (create, edit and deactivate) students, manage (create, edit and deactivate) groups, assign students to a group, configure each level of a game, generate reports and observe progress of the learning. And the students develop each level of game with an interactive interface through images and sounds. To reach this automation the XP methodology was used, JAVA as programming language, JPA for persistence of objects in the database, MySQL as a data repository, the Algorithm Multilayer Perceptron to determine the ability, progress and development of the learning, IReport for generating reports and JFreeChart to chart students’ progress also the IDE of NetBeans was used for code generation, Enterprise Architect and Power Designer to the model UML and Data.