El juego como alternativa para mejorar la Creatividad de nueve escolares entre 11 a 14 años del barrio Consacola de la ciudad de Loja Periodo 2020 - 2021

The investigative work entitled: THE GAME AS AN ALTERNATIVE TO IMPROVE THE CREATIVITY OF NINE SCHOOL SCHOOLS BETWEEN 11 TO 14 YEARS OF THE CONSACOLA NEIGHBORHOOD OF THE CITY OF LOJA PERIOD 2020 -2021, had the general objective of determining the game as an alternative to improve the creativity of sc...

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Библиографические подробности
Главный автор: Cabrera Erreyes, Ángel Romario (author)
Формат: bachelorThesis
Язык:spa
Опубликовано: 2021
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Online-ссылка:https://dspace.unl.edu.ec/jspui/handle/123456789/24134
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Итог:The investigative work entitled: THE GAME AS AN ALTERNATIVE TO IMPROVE THE CREATIVITY OF NINE SCHOOL SCHOOLS BETWEEN 11 TO 14 YEARS OF THE CONSACOLA NEIGHBORHOOD OF THE CITY OF LOJA PERIOD 2020 -2021, had the general objective of determining the game as an alternative to improve the creativity of schoolchildren of the Consacola neighborhood, for that reason it was an investigation with a quantitative approach, of a descriptive explanatory type; non-experimental design; With a cross section, where it was framed in the scientific, inductive, deductive method, method of analysis and synthesis, which contributed to the theoretical foundation of the present investigation, the instrument used for the investigation was used which was; creativity questionnaire adapted to the Torrance test, applied to nine schoolchildren, among the main results it was found that schoolchildren are at a medium-low level of creativity, where they have difficulties to embellish ideas, pay attention to details, not looks for connections between one figure and another, thus presenting difficulties in giving multiple answers to a problem. From which it can be concluded that schoolchildren do not have a correct development of creativity due to the lack of education and interaction with different activities that help them strengthen their creative thinking, originality and imagination, which is recommended to managers to review information about the game and its benefits as well as recommend to the community authorities to apply the proposal "playing I develop my creativity in schoolchildren"