Ludificación didáctica en el aprendizaje de la multiplicación en el quinto grado “A”, de la escuela “Miguel Riofrío” Loja, período 2023-2024
This research highlights the innovative application of didactic gamification in solving mathematical problems based on the basic operation of multiplication; the general objective of the study is: To determine the influence of gamification in the teaching of multiplication in the students of fifth g...
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Natura: | bachelorThesis |
Lingua: | spa |
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2024
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Accesso online: | https://dspace.unl.edu.ec/jspui/handle/123456789/29503 |
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