Prototipo de juego serio para la prevención temprana de la violencia sexual infantil en estudiantes de primer grado de la escuela municipal Dr. Ángel Felicísimo Rojas
Child sexual violence is a global issue that negatively impacts the well-being and development of countless boys and girls. In Ecuador, there is evidence of such cases of violence within educational institutions. To overcome this problem, "Guardians of Childhood" was proposed, a serious ga...
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| Formato: | bachelorThesis |
| Idioma: | spa |
| Publicado em: |
2024
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| Acesso em linha: | https://dspace.unl.edu.ec/jspui/handle/123456789/28988 |
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| Resumo: | Child sexual violence is a global issue that negatively impacts the well-being and development of countless boys and girls. In Ecuador, there is evidence of such cases of violence within educational institutions. To overcome this problem, "Guardians of Childhood" was proposed, a serious game prototype designed with the purpose of preventing and early detecting child sexual violence in first-grade students at the Dr. Ángel Felicísimo Rojas Municipal School, located in the province of Loja during the year 2023. For this project, three crucial stages were structured. In the first phase, a detailed description of the traditional process for diagnosing child sexual violence in institutions was carried out, using BPMN modeling as a reference. The second phase focused on the development of the serious game prototype, utilizing the SUM methodology and the UNITY game engine. Finally, in the third phase, the prototype was evaluated, considering both its functionality and usability through a rigorous sampling method. As a result, the obtained findings revealed that "Guardians of Childhood" represents an innovative approach to preventing and early detecting child sexual violence compared to conventional procedures. This technological tool emerges as a fundamental resource in the fight against this issue, benefiting the well-being of Ecuadorian children and establishing itself as a highly relevant contribution at the national level. Keywords: SUM Methodology, Unity, Stack MEAN, Usability, Serious Game. |
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