Técnicas interactivas de gamificación para el aprendizaje de la matemática en estudiantes del octavo año de EGB.

This research is aimed to analyze how the interactive techniques of gamification may improve the development of the teaching-learning of mathematics in students from the "10 de Agosto" High School? The methodology employed has a qualitative-quantitative approach, a descriptive level of res...

Fuld beskrivelse

Saved in:
Bibliografiske detaljer
Hovedforfatter: Tuquerres, Myriam M. (author)
Format: masterThesis
Sprog:spa
Udgivet: 2021
Fag:
Online adgang:http://repositorio.uotavalo.edu.ec/handle/52000/636
Tags: Tilføj Tag
Ingen Tags, Vær først til at tagge denne postø!
Beskrivelse
Summary:This research is aimed to analyze how the interactive techniques of gamification may improve the development of the teaching-learning of mathematics in students from the "10 de Agosto" High School? The methodology employed has a qualitative-quantitative approach, a descriptive level of research, a documentary and field research; Furthermore, the methods applied are the analytical-synthetic and interview and survey techniques; with the general results of the research it is determined that technology and as part of it the interactive techniques of gamification promote the development of learning mathematics through participatory digital games and collaborative group work, allowing permanent and repetitive exercises to learn specific topics that are difficult for students to understand. Another important result is that, despite giving great importance to the interactive gamification techniques for learning, teachers and students apply them sparsely in virtual classes due to the lack of training and interest.