Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.

This project was created so that the learning of the English language through gamification does not have didactic barriers in the educational environment, being more interesting and motivational for children. Fulfilling the objective of this research: to analyze the importance of gamification as a m...

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Kaydedildi:
Detaylı Bibliyografya
Yazar: Rodríguez Vera, Lissette Estefania (author)
Materyal Türü: bachelorThesis
Dil:eng
Baskı/Yayın Bilgisi: 2023
Konular:
Online Erişim:https://repositorio.upse.edu.ec/handle/46000/10431
Etiketler: Etiketle
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