JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN

This research is titled "Educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón", taking into account that educational games have been an integral part of human beings. Throughout history, we have used it to learn, explore and de...

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Main Author: ANDRADE YEPEZ FERNANDA BELÉN (author)
Other Authors: SILVA MONCADA NEIVY JULISSA (author)
Format: bachelorThesis
Published: 2024
Subjects:
Online Access:http://dspace.utb.edu.ec/handle/49000/17557
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author ANDRADE YEPEZ FERNANDA BELÉN
author2 SILVA MONCADA NEIVY JULISSA
author2_role author
author_facet ANDRADE YEPEZ FERNANDA BELÉN
SILVA MONCADA NEIVY JULISSA
author_role author
collection Repositorio Universidad Técnica de Babahoyo
dc.contributor.none.fl_str_mv MSC. ALVAREZ GUTIERREZ MARCELA LEONOR
dc.creator.none.fl_str_mv ANDRADE YEPEZ FERNANDA BELÉN
SILVA MONCADA NEIVY JULISSA
dc.date.none.fl_str_mv 2024-10-14T15:57:49Z
2024-10-14T15:57:49Z
2024
dc.format.none.fl_str_mv 77p.
application/pdf
dc.identifier.none.fl_str_mv http://dspace.utb.edu.ec/handle/49000/17557
dc.language.none.fl_str_mv es
dc.publisher.none.fl_str_mv BABAHOYO
dc.relation.none.fl_str_mv TIC-UTB-FCJSE-EINIC-000069;
dc.rights.none.fl_str_mv Atribución-NoComercial-SinDerivadas 3.0 Ecuador
http://creativecommons.org/licenses/by-nc-nd/3.0/ec/
info:eu-repo/semantics/openAccess
dc.source.none.fl_str_mv reponame:Repositorio Universidad Técnica de Babahoyo
instname:Universidad Técnica de Babahoyo
instacron:UTB
dc.subject.none.fl_str_mv aprendizaje significativo
juegos educativo
educación inicial
EDUCACIÓN Y DESARROLLO SOCIAL
dc.title.none.fl_str_mv JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
dc.type.none.fl_str_mv info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/bachelorThesis
description This research is titled "Educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón", taking into account that educational games have been an integral part of human beings. Throughout history, we have used it to learn, explore and develop skills. So, in the educational field, play as meaningful learning has gained strength, since it actively involves students and allows them to experiment, discover and build knowledge in a playful way, therefore research is aimed at determining the incidence of Application of educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón. For this purpose, a non-experimental cross-sectional methodological design was used with a descriptive scope and a quantitative approach based on complementary field research. of information collection techniques such as observation, interview and survey whose instruments are the observation sheet and questionnaires where the results were obtained that the students who participated in the educational games increased between 30 to 35% in their ability to learn significantly. because they retained new concepts, concluding that the implementation of educational games in the Initial Education II classroom of UE Francisco Huerta Rendón had a positive impact on the significant learning of the students, thus allowing them to improve the educational experience in general, for this it is recommended to continue promoting, the application of educational games in infants.
eu_rights_str_mv openAccess
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instname_str Universidad Técnica de Babahoyo
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network_acronym_str UTB
network_name_str Repositorio Universidad Técnica de Babahoyo
oai_identifier_str oai:dspace.utb.edu.ec:49000/17557
publishDate 2024
publisher.none.fl_str_mv BABAHOYO
reponame_str Repositorio Universidad Técnica de Babahoyo
repository.mail.fl_str_mv .
repository.name.fl_str_mv Repositorio Universidad Técnica de Babahoyo - Universidad Técnica de Babahoyo
repository_id_str 0
rights_invalid_str_mv Atribución-NoComercial-SinDerivadas 3.0 Ecuador
http://creativecommons.org/licenses/by-nc-nd/3.0/ec/
spelling JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓNANDRADE YEPEZ FERNANDA BELÉNSILVA MONCADA NEIVY JULISSAaprendizaje significativojuegos educativoeducación inicialEDUCACIÓN Y DESARROLLO SOCIALThis research is titled "Educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón", taking into account that educational games have been an integral part of human beings. Throughout history, we have used it to learn, explore and develop skills. So, in the educational field, play as meaningful learning has gained strength, since it actively involves students and allows them to experiment, discover and build knowledge in a playful way, therefore research is aimed at determining the incidence of Application of educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón. For this purpose, a non-experimental cross-sectional methodological design was used with a descriptive scope and a quantitative approach based on complementary field research. of information collection techniques such as observation, interview and survey whose instruments are the observation sheet and questionnaires where the results were obtained that the students who participated in the educational games increased between 30 to 35% in their ability to learn significantly. because they retained new concepts, concluding that the implementation of educational games in the Initial Education II classroom of UE Francisco Huerta Rendón had a positive impact on the significant learning of the students, thus allowing them to improve the educational experience in general, for this it is recommended to continue promoting, the application of educational games in infants.This research is titled "Educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón", taking into account that educational games have been an integral part of human beings. Throughout history, we have used it to learn, explore and develop skills. So, in the educational field, play as meaningful learning has gained strength, since it actively involves students and allows them to experiment, discover and build knowledge in a playful way, therefore research is aimed at determining the incidence of Application of educational games to enhance meaningful learning in Initial Education II students of the EU Francisco Huerta Rendón. For this purpose, a non-experimental cross-sectional methodological design was used with a descriptive scope and a quantitative approach based on complementary field research. of information collection techniques such as observation, interview and survey whose instruments are the observation sheet and questionnaires where the results were obtained that the students who participated in the educational games increased between 30 to 35% in their ability to learn significantly. because they retained new concepts, concluding that the implementation of educational games in the Initial Education II classroom of UE Francisco Huerta Rendón had a positive impact on the significant learning of the students, thus allowing them to improve the educational experience in general, for this it is recommended to continue promoting, the application of educational games in infants.La presente investigación se titula “Juegos educativos para potenciar el aprendizaje significativo en los estudiantes de Educación Inicial II de la UE Francisco Huerta Rendón”, teniendo en cuenta que el juego educativo ha sido parte integral del ser humano. A lo largo de la historia, lo hemos utilizado para aprender, explorar y desarrollar habilidades. Así que, en el ámbito educativo, el juego como aprendizaje significativo ha ganado fuerza, pues involucra a los estudiantes de manera activa y les permite experimentar, descubrir y construir conocimiento de forma lúdica, por ende la investigación se encamina a determinar la incidencia de la Aplicación de Juegos educativos para potenciar el aprendizaje significativo en los estudiantes de Educación Inicial II de la UE Francisco Huerta Rendón para ello se utilizó un diseño metodológico no experimental de corte transversal con un alcance descriptivo y un enfoque mixto basado en el investigación de campo en complemento de técnicas de recolección de información como la observación, entrevista y encuesta cuyos instrumentos son la ficha de observación y los cuestionarios donde se obtuvo como resultados que los estudiantes que participaron en los juegos educativos aumentaron entre un 30 a 35% en su capacidad para aprender significativamente porque retuvieron nuevos conceptos, concluyendo que la implementación de juegos educativos en el aula de Educación Inicial II de UE Francisco Huerta Rendón tuvo un impacto positivo en el aprendizaje significativo de los estudiantes permitiendo así mejorar la experiencia educativa en general, para ello se recomienda seguir fomentando la aplicación de juegos educativos en los infantes.BABAHOYOMSC. ALVAREZ GUTIERREZ MARCELA LEONOR2024-10-14T15:57:49Z2024-10-14T15:57:49Z2024info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesis77p.application/pdfhttp://dspace.utb.edu.ec/handle/49000/17557esTIC-UTB-FCJSE-EINIC-000069;Atribución-NoComercial-SinDerivadas 3.0 Ecuadorhttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/info:eu-repo/semantics/openAccessreponame:Repositorio Universidad Técnica de Babahoyoinstname:Universidad Técnica de Babahoyoinstacron:UTB2025-04-29T08:07:26Zoai:dspace.utb.edu.ec:49000/17557Institucionalhttp://dspace.utb.edu.ec/Universidad públicahttps://utb.edu.ec/http://dspace.utb.edu.ec/oai.Ecuador...opendoar:02026-02-28T22:25:02.302166Repositorio Universidad Técnica de Babahoyo - Universidad Técnica de Babahoyotrue
spellingShingle JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
ANDRADE YEPEZ FERNANDA BELÉN
aprendizaje significativo
juegos educativo
educación inicial
EDUCACIÓN Y DESARROLLO SOCIAL
status_str publishedVersion
title JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
title_full JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
title_fullStr JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
title_full_unstemmed JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
title_short JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
title_sort JUEGOS EDUCATIVOS PARA POTENCIAR EL APRENDIZAJE SIGNIFICATIVO EN LOS ESTUDIANTES DE EDUCACIÓN INICIAL II DE LA UE FRANCISCO HUERTA RENDÓN
topic aprendizaje significativo
juegos educativo
educación inicial
EDUCACIÓN Y DESARROLLO SOCIAL
url http://dspace.utb.edu.ec/handle/49000/17557