Estrategias del aprendizaje ubicuo en el proceso educativo de los estudiantes del bachillerato de la Unidad Educativa «Aurora Estrada y Ayala» de la Parroquia Puerto Pechiche, 2020
This research project proposes that the application of ubiquitous learning strategies allows improving the educational process in high school students, taking into consideration that they are part of a paradigmatic change in terms of pedagogical methodology that focuses on spaces, times and ways of...
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| Формат: | masterThesis |
| Опубликовано: |
2021
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| Предметы: | |
| Online-ссылка: | http://dspace.utb.edu.ec/handle/49000/11136 |
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| Итог: | This research project proposes that the application of ubiquitous learning strategies allows improving the educational process in high school students, taking into consideration that they are part of a paradigmatic change in terms of pedagogical methodology that focuses on spaces, times and ways of accessing information in educational settings. Aiming to find the appropriate technological tools based on U-learning for virtual learning or other forms of education in the Aurora Estrada y Ayala Educational Unit. In this project, twenty-three teachers and one hundred and fifty students were surveyed through a non-experimental design, the information to be collected was carried out by virtual means, in addition, the Likert rating scale with five alternatives was used to establish the degree of correlation between the research variables in a quantitative and qualitative way, as well as the significance or dependence through the margin of error established at five percent. In this sense, descriptive statistical tests were applied that allowed us to analyze Spearman's Rho correlation and also the use of contingency tables. As a conclusion, the alternative hypothesis is approved that ubiquitous learning strategies contribute to significantly improve the educational process, employing the use of ICTs, educational platforms and applications that promote active and autonomous learning that make learning more enjoyable, allowing create interactive environments for the construction of knowledge of students. |
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