Estudio de factibilidad para la implementación de un sistema de gamificación enfocado al adulto mayor en Babahoyo
In this case study, a brief feasibility analysis is presented to determine the acceptance of creating a gamification system focused on the elderly using playful games that help to improve the various cognitive disabilities that occur in the elderly, the Gamification with the help of technological to...
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| Hovedforfatter: | |
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| Format: | bachelorThesis |
| Udgivet: |
2021
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| Fag: | |
| Online adgang: | http://dspace.utb.edu.ec/handle/49000/9131 |
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