Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024

This research examines the influence of game-based learning on the psycho-emotional development of 4th grade students of General Basic Education of the Juan E. Verdezoto Educational Unit of the Babahoyo cantón during the period 2024. The study is based on recent research that shows that approximatel...

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Hovedforfatter: Miranda Vera, Leonela Abigail (author)
Format: bachelorThesis
Udgivet: 2025
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Online adgang:http://dspace.utb.edu.ec/handle/49000/18305
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author Miranda Vera, Leonela Abigail
author_facet Miranda Vera, Leonela Abigail
author_role author
collection Repositorio Universidad Técnica de Babahoyo
dc.contributor.none.fl_str_mv Real Zumba, Gina
dc.creator.none.fl_str_mv Miranda Vera, Leonela Abigail
dc.date.none.fl_str_mv 2025-05-09T15:16:22Z
2025-05-09T15:16:22Z
2025
dc.format.none.fl_str_mv 60 p.
application/pdf
dc.identifier.none.fl_str_mv http://dspace.utb.edu.ec/handle/49000/18305
dc.language.none.fl_str_mv es
dc.publisher.none.fl_str_mv BABAHOYO: UTB, 2025
dc.rights.none.fl_str_mv Attribution-NonCommercial-NoDerivs 3.0 United States
http://creativecommons.org/licenses/by-nc-nd/3.0/us/
info:eu-repo/semantics/openAccess
dc.source.none.fl_str_mv reponame:Repositorio Universidad Técnica de Babahoyo
instname:Universidad Técnica de Babahoyo
instacron:UTB
dc.subject.none.fl_str_mv Aprendizaje basado en juegos
Desarrollo psicoemocional
Educación básica
Estrategias lúdicas
dc.title.none.fl_str_mv Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
dc.type.none.fl_str_mv info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/bachelorThesis
description This research examines the influence of game-based learning on the psycho-emotional development of 4th grade students of General Basic Education of the Juan E. Verdezoto Educational Unit of the Babahoyo cantón during the period 2024. The study is based on recent research that shows that approximately 60% of basic education students have difficulties in their socio-emotional development, a situation that has intensified in recent years. In Ecuador, specifically, 48% of basic education students show difficulties in their psycho-emotional development, manifested mainly in problems of emotional self-regulation and social skills. The research adopts a mixed approach, combining qualitative and quantitative methodologies, with a non-experimental field design. The study is carried out with a total population of 36 participants, made up of 28 4th grade students, 3 teachers and 5 directors of the institution. For data collection, Likert-scale surveys for students and teachers, and structured interviews with principals will be implemented, using instruments designed to evaluate both the implementation of game-based learning and its impact on psycho-emotional development. The expected results of this research project significant improvements in the psycho-emotional development of students, particularly in aspects such as emotional self-regulation, social skills, self-esteem, and collaborative work capacity. It is anticipated that the findings will demonstrate that the systematic implementation of game-based learning constitutes an effective pedagogical strategy to strengthen the comprehensive development of basic education students.
eu_rights_str_mv openAccess
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publishDate 2025
publisher.none.fl_str_mv BABAHOYO: UTB, 2025
reponame_str Repositorio Universidad Técnica de Babahoyo
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repository.name.fl_str_mv Repositorio Universidad Técnica de Babahoyo - Universidad Técnica de Babahoyo
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rights_invalid_str_mv Attribution-NonCommercial-NoDerivs 3.0 United States
http://creativecommons.org/licenses/by-nc-nd/3.0/us/
spelling Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024Miranda Vera, Leonela AbigailAprendizaje basado en juegosDesarrollo psicoemocionalEducación básicaEstrategias lúdicasThis research examines the influence of game-based learning on the psycho-emotional development of 4th grade students of General Basic Education of the Juan E. Verdezoto Educational Unit of the Babahoyo cantón during the period 2024. The study is based on recent research that shows that approximately 60% of basic education students have difficulties in their socio-emotional development, a situation that has intensified in recent years. In Ecuador, specifically, 48% of basic education students show difficulties in their psycho-emotional development, manifested mainly in problems of emotional self-regulation and social skills. The research adopts a mixed approach, combining qualitative and quantitative methodologies, with a non-experimental field design. The study is carried out with a total population of 36 participants, made up of 28 4th grade students, 3 teachers and 5 directors of the institution. For data collection, Likert-scale surveys for students and teachers, and structured interviews with principals will be implemented, using instruments designed to evaluate both the implementation of game-based learning and its impact on psycho-emotional development. The expected results of this research project significant improvements in the psycho-emotional development of students, particularly in aspects such as emotional self-regulation, social skills, self-esteem, and collaborative work capacity. It is anticipated that the findings will demonstrate that the systematic implementation of game-based learning constitutes an effective pedagogical strategy to strengthen the comprehensive development of basic education students.This research examines the influence of game-based learning on the psycho-emotional development of 4th grade students of General Basic Education of the Juan E. Verdezoto Educational Unit of the Babahoyo cantón during the period 2024. The study is based on recent research that shows that approximately 60% of basic education students have difficulties in their socio-emotional development, a situation that has intensified in recent years. In Ecuador, specifically, 48% of basic education students show difficulties in their psycho-emotional development, manifested mainly in problems of emotional self-regulation and social skills. The research adopts a mixed approach, combining qualitative and quantitative methodologies, with a non-experimental field design. The study is carried out with a total population of 36 participants, made up of 28 4th grade students, 3 teachers and 5 directors of the institution. For data collection, Likert-scale surveys for students and teachers, and structured interviews with principals will be implemented, using instruments designed to evaluate both the implementation of game-based learning and its impact on psycho-emotional development. The expected results of this research project significant improvements in the psycho-emotional development of students, particularly in aspects such as emotional self-regulation, social skills, self-esteem, and collaborative work capacity. It is anticipated that the findings will demonstrate that the systematic implementation of game-based learning constitutes an effective pedagogical strategy to strengthen the comprehensive development of basic education students.La presente investigación examinó la influencia del aprendizaje basado en juegos en el desarrollo psicoemocional de los estudiantes de 4to grado de Educación General Básica de la Unidad Educativa Juan E. Verdezoto del cantón Babahoyo durante el período 2024. El estudio se fundamentó en investigaciones previas que evidenciaron que aproximadamente la mayor cantidad de los estudiantes de educación básica presentaban dificultades en su desarrollo socioemocional, situación que se intensificó en los últimos años. En Ecuador, específicamente, los estudiantes de educación básica mostraron dificultades en su desarrollo psicoemocional, manifestadas principalmente en problemas de autorregulación emocional y habilidades sociales. La investigación adoptó un enfoque mixto, combinando metodologías cualitativas y cuantitativas, con un diseño no experimental de campo. El estudio se realizó con una población total de 30 participantes, conformada por 28 estudiantes de 4to grado, 2 docentes de la institución. Para la recolección de datos, se implementaron técnicas como encuestas con escala Likert dirigidas a estudiantes, y entrevistas estructuradas a docentes, utilizando instrumentos diseñados para evaluar tanto la implementación del aprendizaje basado en juegos como su impacto en el desarrollo psicoemocional. Los resultados de esta investigación evidenciaron mejoras significativas en el desarrollo psicoemocional de los estudiantes, particularmente en aspectos como la autorregulación emocional, habilidades sociales, autoestima y capacidad de trabajo colaborativo. Se demostró que la implementación sistemática del aprendizaje basado en juegos constituyó una estrategia pedagógica efectiva para fortalecer el desarrollo integral de los estudiantes de educación básica.BABAHOYO: UTB, 2025Real Zumba, Gina2025-05-09T15:16:22Z2025-05-09T15:16:22Z2025info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesis60 p.application/pdfhttp://dspace.utb.edu.ec/handle/49000/18305esAttribution-NonCommercial-NoDerivs 3.0 United Stateshttp://creativecommons.org/licenses/by-nc-nd/3.0/us/info:eu-repo/semantics/openAccessreponame:Repositorio Universidad Técnica de Babahoyoinstname:Universidad Técnica de Babahoyoinstacron:UTB2025-05-10T08:07:39Zoai:dspace.utb.edu.ec:49000/18305Institucionalhttp://dspace.utb.edu.ec/Universidad públicahttps://utb.edu.ec/http://dspace.utb.edu.ec/oai.Ecuador...opendoar:02026-03-21T23:25:16.038576Repositorio Universidad Técnica de Babahoyo - Universidad Técnica de Babahoyotrue
spellingShingle Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
Miranda Vera, Leonela Abigail
Aprendizaje basado en juegos
Desarrollo psicoemocional
Educación básica
Estrategias lúdicas
status_str publishedVersion
title Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
title_full Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
title_fullStr Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
title_full_unstemmed Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
title_short Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
title_sort Aprendizajes basados en juegos y su repercusión en el desarrollo Psicoemocional en estudiantes de 4to grado de EGB de la U.E Juan E. Verdezoto cantón Babahoyo 2024
topic Aprendizaje basado en juegos
Desarrollo psicoemocional
Educación básica
Estrategias lúdicas
url http://dspace.utb.edu.ec/handle/49000/18305