Grafismo audiovisual de los rituales de medicina ancestral en la parroquia San Miguel de Salcedo

The research project aims to give greater relevance to ancient medicine rituals, being capable of curing diseases that, in some cases, doctors have not been able to detect in their patients. The lack of knowledge about audiovisual design resources help to capture the different sensations of people w...

תיאור מלא

שמור ב:
מידע ביבליוגרפי
מחבר ראשי: Chancusig Chancusig, Carlos Alexander (author)
מחברים אחרים: Sánchez Moposita, Adriana Lizbeth (author)
פורמט: bachelorThesis
שפה:spa
יצא לאור: 2020
נושאים:
גישה מקוונת:http://repositorio.utc.edu.ec/handle/27000/7166
תגים: הוספת תג
אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
תיאור
סיכום:The research project aims to give greater relevance to ancient medicine rituals, being capable of curing diseases that, in some cases, doctors have not been able to detect in their patients. The lack of knowledge about audiovisual design resources help to capture the different sensations of people when performing ancestral medicine rituals, demands the need to develop a creative and high-quality audiovisual design focused on a representative character of the rituals. The project aims to develop an audiovisual graphic on the rituals of ancestral medicine in San Miguel de Salcedo parish. Through the use of illustration techniques (sketch and digital) a harmonic composition was achieved giving more relevance to the rituals of ancestral medicine and its main character, developing a product that contributes to the conservation and strengthening of the rituals which have been forgotten with the passing of time and married of importance in different places of the parish. Through research techniques such as interviews, surveys, technical elements, scripts, storyboards, narratives, bibliographic sources, relevant theoretical information and different methodologies were obtained such as: Rafael Ráfols & Antoni Colomer (2003) "Audiovisual Design", Austin Shaw (2016) "Design for Movement, Fundamentals and Techniques of Movement Design" and Fernandez A. Pardo (2014). "Fundamentals of production and management of audiovisual projects". Based on the mentioned methodologies, a workflow was established, with a series of creation elements typical of Graphic Design, which will achieve the correct execution of the audiovisual structure