“Desarrollo de un ambiente virtual de aprendizaje para la familiarización de las tecnologías digitales en niños de Educación Inicial”

In this research, the development of a virtual learning environment for the familiarization of digital technologies in children of Early Childhood Education was addressed, in which it was identified that 80% of teachers do not use digital resources to introduce children to the use of technology, sin...

詳細記述

保存先:
書誌詳細
第一著者: Cajamarca Pila, Gabriela Michelle (author)
その他の著者: Hernández Narváez, Johana Nicole (author)
フォーマット: bachelorThesis
言語:spa
出版事項: 2024
主題:
オンライン・アクセス:http://repositorio.utc.edu.ec/handle/27000/12123
タグ: タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
その他の書誌記述
要約:In this research, the development of a virtual learning environment for the familiarization of digital technologies in children of Early Childhood Education was addressed, in which it was identified that 80% of teachers do not use digital resources to introduce children to the use of technology, since they do not have specialized tools or additional training to complement the learning of children. It also aims to develop a virtual learning environment for the familiarization of digital technologies in children of Early Childhood Education, the research has a qualitative approach, field research, bibliographic, the deductive method was applied, the interview technique was also used with its instrument the rubric that focused on the opinion of the experts to evaluate the proposal, As a support in the class, the observation with its checklist instrument was applied to three children to observe the behavior regarding the use of electronic devices and navigation on the website, the free platform Weebly was chosen for the construction of a virtual environment, multimedia elements were selected such as: own images, images from the Internet in a particular form of Freepik, videos were selected from the YouTube platform, instructions with their own sounds in vocaroo; All of them focused on teaching laterality, notions, vowels, animals, and geometric figures. The main results through the pilot scheme were favorable, as it helped to identify that children use the mouse, activate videos and browse the website.