Diseño implementación de un software para un simulador de una excavadora utilizando la metodología rv3d (metodología para creación de mundos y recorridos virtuales en 3d), en la escuela de capacitación de operadores y mecánicos de equipo caminero de Cotopaxi (somecc), perteneciente al cantón Latacunga provincia de Cotopaxi en el periodo junio 2013- noviembre 2013.

This research is about the development of software as project to implement of a simulator of a management as an effective tool for the induction initial in the handling of this type of machinery. The software tools used for conducting this research are Unity4 version 4.3.4 in order to create the vir...

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Détails bibliographiques
Auteur principal: Moreno Moreno, Mayra Magali (author)
Autres auteurs: Pilatasig Padilla, Diana Alexandra (author)
Format: bachelorThesis
Langue:spa
Publié: 2015
Sujets:
Accès en ligne:http://repositorio.utc.edu.ec/handle/27000/4938
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Résumé:This research is about the development of software as project to implement of a simulator of a management as an effective tool for the induction initial in the handling of this type of machinery. The software tools used for conducting this research are Unity4 version 4.3.4 in order to create the virtual environment of workplace, for creating the excavator inside the virtual one was used Cinema 4d R14, and the movement of the same it makes with the tool Mono Develop version 4.0.1 which is a code editor of Unity. Regarding the development methodology is applied software Rv3D, as it allows the creation of specific projects in worlds and virtual of three dimensions. The research begins with the consultation source primary bibliographic available in the educational centers and in online (Internet), addition secondary sources to analyze each of the issues related to the project. The research allowed the application of surveys and interviews with students and to the management of SOMECC, with the end of looking for information in order to contribute data to improve the way of operating machinery learning using of available technology. As the project itself should be mentioned that the first step was modeling of the images with use of the tool Cinema 4d R14, then it recreated environments in which they work virtually the excavator, for this was used Unity 4.3.4., the following process was import of images into virtual environments and then creating the programming necessary to give movement to the excavator. It continued with the creation of interactive buttons that allow the navigability of the application created. Once completed the software in initial stage, it proceeded to the application of tests to verify normal operation of application, having as results overall for parameters evaluated reported an average of excellent. The implementation of the application in the training center SOMECC allows the verification of the hypothesis planned at end the software tool designed for the students have a better their knowledge to use alternatives technologically elaborated.