Gamification as an Educational Strategy to Strengthen Cognitive Abilities of Mathematics in School Children
This article presents a study on the usefulness of M@TILDA, a gamification tool, developed to strengthen children’s learning in the area of mathematics, which sometimes turns out to be one of the most complicated when it comes to developing the learning in the children of second and third of basic....
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| Autor Principal: | Jácome-Amores, Ligia (author) |
|---|---|
| Outros autores: | Rivera Freire, Wimper (author), Sánchez Sánchez, Richard (author) |
| Formato: | article |
| Idioma: | eng |
| Publicado: |
2021
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| Acceso en liña: | https://link.springer.com/chapter/10.1007/978-3-030-60467-7_12 https://hdl.handle.net/20.500.14809/3297 |
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