Development of an accessible video game to improve the understanding of the test of honey-alonso
When evaluating the learning styles of several individuals using the Honey-Alonso test, some users did not understand the meaning of several of the questions. This may be due to problems of context, tiredness in front of the extension of the test, lack of understanding or disinterest. The Honey-Alon...
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| Glavni autor: | |
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| Daljnji autori: | , , , , , |
| Format: | article |
| Jezik: | eng |
| Izdano: |
2020
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| Online pristup: | https://link.springer.com/chapter/10.1007/978-3-030-20040-4_26 https://hdl.handle.net/20.500.14809/3436 |
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