Gamification: From Motivation and Challenges to Improving Academic Performance in Learning Mathematics
Gamification is a didactic strategy that motivates and improves teaching processes, for this reason the present study has been proposed in which a methodological proposal is structured that seeks to improve academic performance using gamification as a strategy for teaching operations with applied po...
Shranjeno v:
| Glavni avtor: | Núñez-Naranjo, Aracelly (author) |
|---|---|
| Drugi avtorji: | Sinailin-Peralta, José (author), Morales-Urrutia, Elizabeth (author) |
| Format: | article |
| Jezik: | eng |
| Izdano: |
2024
|
| Online dostop: | https://link.springer.com/chapter/10.1007/978-3-031-44131-8_11 https://hdl.handle.net/20.500.14809/7010 |
| Oznake: |
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