Gamification: From Motivation and Challenges to Improving Academic Performance in Learning Mathematics

Gamification is a didactic strategy that motivates and improves teaching processes, for this reason the present study has been proposed in which a methodological proposal is structured that seeks to improve academic performance using gamification as a strategy for teaching operations with applied po...

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Bibliographic Details
Main Author: Núñez-Naranjo, Aracelly (author)
Other Authors: Sinailin-Peralta, José (author), Morales-Urrutia, Elizabeth (author)
Format: article
Language:eng
Published: 2024
Online Access:https://link.springer.com/chapter/10.1007/978-3-031-44131-8_11
https://hdl.handle.net/20.500.14809/7010
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