Narrative in videogame design. A starting guide
The narrative is a literary genre that occurs silently in video games, as a present element that narrates the events while playing. When we decide to develop a video game, many things happen, from getting the idea, thinking of a story, defining rules, designing mechanics and programming, to name a f...
שמור ב:
| מחבר ראשי: | Cobos, Miguel (author) |
|---|---|
| מחברים אחרים: | Salvador, Patricia (author) |
| פורמט: | article |
| שפה: | eng |
| יצא לאור: |
2022
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| גישה מקוונת: | https://ieeexplore.ieee.org/document/9964824 https://hdl.handle.net/20.500.14809/4159 |
| תגים: |
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