Design of a machine vision applied to educational board game

This paper proposes the architecture and the procedure for the design of a new computer vision based educational board game, which is an automated tutor oriented to special education institutions. For practical demonstration of the proposed system, we applied machine vision to educational board game...

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Gorde:
Xehetasun bibliografikoak
Egile nagusia: Quezada Sarmiento, P. (author)
Beste egile batzuk: Guajala Michay, M. (author), Calderon Cordova, C. (author), Barba Guaman, L. (author)
Formatua: article
Argitaratua: 2016
Gaiak:
Sarrera elektronikoa:http://dspace.utpl.edu.ec/handle/123456789/18816
Etiketak: Etiketa erantsi
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