The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.

N/D

Guardado en:
Detalles Bibliográficos
Autor principal: Ortega Moreno Maria Emilia (author)
Formato: bachelorThesis
Lenguaje:spa
Publicado: 2023
Materias:
Acceso en línea:http://dspace.utpl.edu.ec/handle/123456789/51571
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1858364655697657857
author Ortega Moreno Maria Emilia
author_facet Ortega Moreno Maria Emilia
author_role author
collection Repositorio Universidad Técnica Particular de Loja
dc.contributor.none.fl_str_mv Carmen Delia Benítez Correa
dc.creator.none.fl_str_mv Ortega Moreno Maria Emilia
dc.date.none.fl_str_mv 2023-10-11T13:13:46Z
2023-10-11T13:13:46Z
2023
dc.identifier.none.fl_str_mv Ortega Moreno Maria Emilia. Carmen Delia Benítez Correa.(2023). The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.. Universidad T?cnica Particular de Loja
1106090085_inp6
http://dspace.utpl.edu.ec/handle/123456789/51571
dc.language.none.fl_str_mv spa
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
dc.source.none.fl_str_mv reponame:Repositorio Universidad Técnica Particular de Loja
instname:Universidad Técnica Particular de Loja
instacron:UTPL
dc.subject.none.fl_str_mv Ecuador.
Tesis digital.
dc.title.none.fl_str_mv The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
dc.type.none.fl_str_mv info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/bachelorThesis
description N/D
eu_rights_str_mv openAccess
format bachelorThesis
id UTPL_d3fa197cbaebe455b092caf5fe8a6eba
identifier_str_mv Ortega Moreno Maria Emilia. Carmen Delia Benítez Correa.(2023). The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.. Universidad T?cnica Particular de Loja
1106090085_inp6
instacron_str UTPL
institution UTPL
instname_str Universidad Técnica Particular de Loja
language spa
network_acronym_str UTPL
network_name_str Repositorio Universidad Técnica Particular de Loja
oai_identifier_str oai:dspace.utpl.edu.ec:123456789/51571
publishDate 2023
reponame_str Repositorio Universidad Técnica Particular de Loja
repository.mail.fl_str_mv .
repository.name.fl_str_mv Repositorio Universidad Técnica Particular de Loja - Universidad Técnica Particular de Loja
repository_id_str 1227
spelling The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.Ortega Moreno Maria EmiliaEcuador.Tesis digital.N/DCarmen Delia Benítez Correa2023-10-11T13:13:46Z2023-10-11T13:13:46Z2023info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesisOrtega Moreno Maria Emilia. Carmen Delia Benítez Correa.(2023). The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.. Universidad T?cnica Particular de Loja1106090085_inp6http://dspace.utpl.edu.ec/handle/123456789/51571spainfo:eu-repo/semantics/openAccessreponame:Repositorio Universidad Técnica Particular de Lojainstname:Universidad Técnica Particular de Lojainstacron:UTPL2023-10-11T13:13:47Zoai:dspace.utpl.edu.ec:123456789/51571Institucionalhttps://dspace.utpl.edu.ec/Institución privadahttps://www.utpl.edu.ec/https://dspace.utpl.edu.ec/oai.Ecuador...opendoar:12272023-10-11T13:13:47Repositorio Universidad Técnica Particular de Loja - Universidad Técnica Particular de Lojafalse
spellingShingle The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
Ortega Moreno Maria Emilia
Ecuador.
Tesis digital.
status_str publishedVersion
title The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
title_full The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
title_fullStr The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
title_full_unstemmed The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
title_short The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
title_sort The Impact Of Gamification On Students’ Motivation To Learn English As A Foreign Language In Educación General Básica Superior.
topic Ecuador.
Tesis digital.
url http://dspace.utpl.edu.ec/handle/123456789/51571