Aplicación móvil de consulta académica con estrategia de gamificación en la ESPAM MFL

The main objective of the present project was to develop a mobile application (App) for academic consultation for the students of the MFL ESPAM, making it more faithful to the use of gamification strategies, which consists in the use of gamification resources to generate greater students' acces...

Full description

Saved in:
Bibliographic Details
Main Author: Álvarez Bermúdez, Ido Adrián (author)
Other Authors: Fallaín Álvarez, Marcos Lenín (author)
Format: bachelorThesis
Language:spa
Published: 2019
Subjects:
Online Access:http://repositorio.espam.edu.ec/handle/42000/972
Tags: Add Tag
No Tags, Be the first to tag this record!

Similar Items