Aplicación móvil de consulta académica con estrategia de gamificación en la ESPAM MFL

The main objective of the present project was to develop a mobile application (App) for academic consultation for the students of the MFL ESPAM, making it more faithful to the use of gamification strategies, which consists in the use of gamification resources to generate greater students' acces...

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Detalles Bibliográficos
Autor Principal: Álvarez Bermúdez, Ido Adrián (author)
Outros autores: Fallaín Álvarez, Marcos Lenín (author)
Formato: bachelorThesis
Idioma:spa
Publicado: 2019
Subjects:
Acceso en liña:http://repositorio.espam.edu.ec/handle/42000/972
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