Implications of teaching english idioms to L2 learners through digital gamification at a public school

The purpose of this study is to determine the impact of teaching English idioms through the use of digital gamification on students who are learning English as a second language at a public school. Sixty students and eight English teachers from the school participated in this research. The students...

Olles dieđut

Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Portilla Ayala, Oscar Roberto (author)
Materiálatiipa: masterThesis
Almmustuhtton: 2021
Fáttát:
Liŋkkat:https://repositorio.puce.edu.ec/handle/123456789/20333
Fáddágilkorat: Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!