E-learning gamification and vocabulary acquisition in primary students

The aim of this research endeavor is to examine the impact of using gamified activities into the online classroom on the vocabulary development of second-grade scholars enrolled in the online track of the Zoila Online Master Educational Unit. By employing suitable data collection methodologies, it b...

Täydet tiedot

Tallennettuna:
Bibliografiset tiedot
Päätekijä: Arévalo Contreras, Karem Elizabeth (author)
Aineistotyyppi: bachelorThesis
Kieli:eng
Julkaistu: 2024
Aiheet:
Linkit:http://repositorio.ulvr.edu.ec/handle/44000/6998
Tagit: Lisää tagi
Ei tageja, Lisää ensimmäinen tagi!