A microeconometric analysis of the application of pedagogical games: an experiment to evaluate the impact of game application in university classrooms

Information technology has had important impacts in many aspects of the world, including the way in which material is taught in the classroom. This research analyzes the application of the gamification in the university classroom through the digital video game Ethikós. This game was developed by the...

Cijeli opis

Spremljeno u:
Bibliografski detalji
Glavni autor: Verdezoto, Alfredo (author)
Daljnji autori: Panchi, Luis (author)
Format: article
Jezik:spa
Izdano: 2021
Teme:
Online pristup:https://estudioseconomicos.bce.fin.ec/index.php/RevistaCE/article/view/285
Oznake: Dodaj oznaku
Bez oznaka, Budi prvi tko označuje ovaj zapis!

Slični predmeti