Gamification: Evaluation of the module learns to read from the Montessori Preschool app
The integration of technology into preschool education is a relevant topic in the modern era. This study investigates technological interfaces in this area, with a focus on adapting them to the individual needs of students. Furthermore, it explores how gamification tools can improve motivation and r...
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| Format: | article |
| Sprog: | spa |
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2025
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| Online adgang: | https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896 |
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| _version_ | 1862930366791155712 |
|---|---|
| author | Marcillo, Fabricio |
| author2 | Cusme, Lorena Torres, Jimmy Begnini, Lucía |
| author2_role | author author author |
| author_facet | Marcillo, Fabricio Cusme, Lorena Torres, Jimmy Begnini, Lucía |
| author_role | author |
| collection | Revista InGenio |
| dc.creator.none.fl_str_mv | Marcillo, Fabricio Cusme, Lorena Torres, Jimmy Begnini, Lucía |
| dc.date.none.fl_str_mv | 2025-01-14 |
| dc.format.none.fl_str_mv | application/pdf text/html application/epub+zip |
| dc.identifier.none.fl_str_mv | https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896 10.18779/ingenio.v8i1.896 |
| dc.language.none.fl_str_mv | spa |
| dc.publisher.none.fl_str_mv | Universidad Técnica Estatal de Quevedo |
| dc.relation.none.fl_str_mv | https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/964 https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/965 https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/966 |
| dc.rights.none.fl_str_mv | Copyright (c) 2025 Fabricio Marcillo, Lorena Cusme, Jimmy Torres, Lucía Begnini https://creativecommons.org/licenses/by-nc-sa/4.0 info:eu-repo/semantics/openAccess |
| dc.source.none.fl_str_mv | InGenio Journal; Vol. 8 No. 1 (2025); 88-96 Revista InGenio; Vol. 8 Núm. 1 (2025); 88-96 2697-3642 10.18779/ingenio.v8i1 reponame:Revista InGenio instname:Universidad Técnica Estatal de Quevedo instacron:UTEQ |
| dc.subject.none.fl_str_mv | tecnología preescolar gamificación Montessori Preescolar lectura technology preschool gamification Montessori Preschool lecture |
| dc.title.none.fl_str_mv | Gamification: Evaluation of the module learns to read from the Montessori Preschool app Gamificación: Evaluación del módulo aprenda a leer de la app Preescolar Montessori |
| dc.type.none.fl_str_mv | info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
| description | The integration of technology into preschool education is a relevant topic in the modern era. This study investigates technological interfaces in this area, with a focus on adapting them to the individual needs of students. Furthermore, it explores how gamification tools can improve motivation and reading and writing skills in young children. The study adopted a quantitative-qualitative approach, comparing data from children in Santo Domingo de los Tsáchilas and Pichincha. The impact of the Montessori application in teaching reading was analyzed, with varied results between provinces. Although an overall improvement in skills was observed, there were significant differences between students and the academic performance evidenced. The need to adapt educational strategies to the individual needs of each student to ensure equitable development is emphasized. A distinction is made between gamification and gamification, highlighting the potential of the latter to motivate and develop skills. Furthermore, its integration into future educational programs is suggested as an effective tool to enrich the learning process. |
| eu_rights_str_mv | openAccess |
| format | article |
| id | REVINGEN_f545b225c11ded1f11b1c8d1b7228751 |
| identifier_str_mv | 10.18779/ingenio.v8i1.896 |
| instacron_str | UTEQ |
| institution | UTEQ |
| instname_str | Universidad Técnica Estatal de Quevedo |
| language | spa |
| network_acronym_str | REVINGEN |
| network_name_str | Revista InGenio |
| oai_identifier_str | oai:revistas.uteq.edu.ec:article/896 |
| publishDate | 2025 |
| publisher.none.fl_str_mv | Universidad Técnica Estatal de Quevedo |
| reponame_str | Revista InGenio |
| repository.mail.fl_str_mv | |
| repository.name.fl_str_mv | Revista InGenio - Universidad Técnica Estatal de Quevedo |
| repository_id_str | 0 |
| rights_invalid_str_mv | Copyright (c) 2025 Fabricio Marcillo, Lorena Cusme, Jimmy Torres, Lucía Begnini https://creativecommons.org/licenses/by-nc-sa/4.0 |
| spelling | Gamification: Evaluation of the module learns to read from the Montessori Preschool appGamificación: Evaluación del módulo aprenda a leer de la app Preescolar MontessoriMarcillo, FabricioCusme, LorenaTorres, JimmyBegnini, LucíatecnologíapreescolargamificaciónMontessori Preescolarlecturatechnologypreschoolgamification Montessori PreschoollectureThe integration of technology into preschool education is a relevant topic in the modern era. This study investigates technological interfaces in this area, with a focus on adapting them to the individual needs of students. Furthermore, it explores how gamification tools can improve motivation and reading and writing skills in young children. The study adopted a quantitative-qualitative approach, comparing data from children in Santo Domingo de los Tsáchilas and Pichincha. The impact of the Montessori application in teaching reading was analyzed, with varied results between provinces. Although an overall improvement in skills was observed, there were significant differences between students and the academic performance evidenced. The need to adapt educational strategies to the individual needs of each student to ensure equitable development is emphasized. A distinction is made between gamification and gamification, highlighting the potential of the latter to motivate and develop skills. Furthermore, its integration into future educational programs is suggested as an effective tool to enrich the learning process.La integración de la tecnología en la educación preescolar es un tema relevante en la era moderna. Este estudio investiga las interfaces tecnológicas en este ámbito, con un enfoque en adaptarlas a las necesidades individuales de los estudiantes. Además, se explora cómo las herramientas de gamificación pueden mejorar la motivación y las habilidades de lectura y escritura en niños pequeños. El estudio adoptó un enfoque cuanti-cualitativo, comparando datos de niños de Santo Domingo de los Tsáchilas y Pichincha. Se analizó el impacto de la aplicación Montessori en la enseñanza de la lectura, con resultados variados entre las provincias. Aunque se observó una mejora general en las habilidades, hubo diferencias significativas entre los estudiantes y el rendimiento académico evidenciado. Se enfatiza la necesidad de adaptar las estrategias educativas a las necesidades individuales de cada estudiante para garantizar un desarrollo equitativo. Se distingue entre ludificación y gamificación, destacando el potencial de esta última para motivar y desarrollar habilidades. Además, se sugiere su integración en futuros programas educativos como una herramienta eficaz para enriquecer el proceso de aprendizaje.Universidad Técnica Estatal de Quevedo2025-01-14info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/htmlapplication/epub+ziphttps://revistas.uteq.edu.ec/index.php/ingenio/article/view/89610.18779/ingenio.v8i1.896InGenio Journal; Vol. 8 No. 1 (2025); 88-96Revista InGenio; Vol. 8 Núm. 1 (2025); 88-962697-364210.18779/ingenio.v8i1reponame:Revista InGenioinstname:Universidad Técnica Estatal de Quevedoinstacron:UTEQspahttps://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/964https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/965https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896/966Copyright (c) 2025 Fabricio Marcillo, Lorena Cusme, Jimmy Torres, Lucía Begninihttps://creativecommons.org/licenses/by-nc-sa/4.0info:eu-repo/semantics/openAccess2025-04-10T14:17:48Zoai:revistas.uteq.edu.ec:article/896Portal de revistasUniversidad públicahttp://www.uteq.edu.ec/2697-36422697-3642opendoar:02025-04-10T14:17:48falsePortal de revistasUniversidad públicahttp://www.uteq.edu.ec/2697-36422697-3642opendoar:02025-04-10T14:17:48Revista InGenio - Universidad Técnica Estatal de Quevedofalse |
| spellingShingle | Gamification: Evaluation of the module learns to read from the Montessori Preschool app Marcillo, Fabricio tecnología preescolar gamificación Montessori Preescolar lectura technology preschool gamification Montessori Preschool lecture |
| status_str | publishedVersion |
| title | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| title_full | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| title_fullStr | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| title_full_unstemmed | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| title_short | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| title_sort | Gamification: Evaluation of the module learns to read from the Montessori Preschool app |
| topic | tecnología preescolar gamificación Montessori Preescolar lectura technology preschool gamification Montessori Preschool lecture |
| url | https://revistas.uteq.edu.ec/index.php/ingenio/article/view/896 |