Diseño de sonido 3D para un videojuego en primera persona para PC en versión demo a través de la implementación de un motor de audio generador de banda sonora

The present project contemplates the design and implementation of a videogame soundtrack through the use of a 3D sound processing audio engine. Game programmer Juan Manosalvas developed a project for which the soundtrack was designed. After several game engines reviews, Unity was chosen because of i...

Deskribapen osoa

Gorde:
Xehetasun bibliografikoak
Egile nagusia: Pacheco Salgado, Maricruz Coralía (author)
Formatua: bachelorThesis
Hizkuntza:spa
Argitaratua: 2015
Gaiak:
Sarrera elektronikoa:http://dspace.udla.edu.ec/handle/33000/2631
Etiketak: Etiketa erantsi
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