Diseño de sonido 3D para un videojuego en primera persona para PC en versión demo a través de la implementación de un motor de audio generador de banda sonora

The present project contemplates the design and implementation of a videogame soundtrack through the use of a 3D sound processing audio engine. Game programmer Juan Manosalvas developed a project for which the soundtrack was designed. After several game engines reviews, Unity was chosen because of i...

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Bibliographic Details
Main Author: Pacheco Salgado, Maricruz Coralía (author)
Format: bachelorThesis
Language:spa
Published: 2015
Subjects:
Online Access:http://dspace.udla.edu.ec/handle/33000/2631
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