Educational gamification as a teaching tool to encourage motivation in public schools. Proposal: The design of a booklet with the main educational gamification activities and their application in the classroom.

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Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Vargas Vargas, Verónica Annabel (author)
Eará dahkkit: Zambrano Falconez, Asley Andrea (author)
Materiálatiipa: bachelorThesis
Giella:eng
Almmustuhtton: 2024
Fáttát:
Liŋkkat:https://repositorio.ug.edu.ec/handle/redug/73584
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