Videojuego de realidad virtual con inteligencia artificial para exploración de escenarios turísticos en la ciudad de Riobamba utilizando Unreal Engine.

This research involves the development of a video game prototype focused on user interaction with four of the main tourist attractions in the city of Riobamba. The application's development was structured into six sprints following the SUM methodology, selected for its adaptability to the proje...

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Autore principale: Guapulema Arellano, Bryan Gustavo (author)
Altri autori: Pombosa Burgos, Anthony Patricio (author)
Natura: bachelorThesis
Lingua:spa
Pubblicazione: 2025
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Accesso online:http://dspace.unach.edu.ec/handle/51000/15311
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