Videojuego de realidad virtual con inteligencia artificial para exploración de escenarios turísticos en la ciudad de Riobamba utilizando Unreal Engine.

This research involves the development of a video game prototype focused on user interaction with four of the main tourist attractions in the city of Riobamba. The application's development was structured into six sprints following the SUM methodology, selected for its adaptability to the proje...

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Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Guapulema Arellano, Bryan Gustavo (author)
Eará dahkkit: Pombosa Burgos, Anthony Patricio (author)
Materiálatiipa: bachelorThesis
Giella:spa
Almmustuhtton: 2025
Fáttát:
Liŋkkat:http://dspace.unach.edu.ec/handle/51000/15311
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