Improving English vocabulary learning by using ludic activities among fourth-grade students at a public institution in Loja city, during the 2022-2023 school year Mejorando el aprendizaje de vocabulario en inglés mediante el uso de actividades lúdicas en estudiantes de cuarto grado de una institución pública de la ciudad de Loja, durante el año lectivo 2022-2023
Vocabulary is one of the most important elements in the teaching of a language like English. With a broad vocabulary, people will be able to speak English and make themselves understandable. For this reason, the present research aimed to increase students' English vocabulary by using ludic acti...
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| Format: | bachelorThesis |
| Izdano: |
2023
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| Online dostop: | https://dspace.unl.edu.ec/jspui/handle/123456789/26769 |
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| Izvleček: | Vocabulary is one of the most important elements in the teaching of a language like English. With a broad vocabulary, people will be able to speak English and make themselves understandable. For this reason, the present research aimed to increase students' English vocabulary by using ludic activities among fourth-grade students at a public institution in Loja city, during the 2022–2023 school year. In addition, the research used a action research design with a mixed approach in order to obtain quantitative (student grades) and qualitative (perceptions) data through a pretest and posttest, a questionnaire, and an observation checklist. Moreover, for the implementation of the intervention plan, 10 lesson plans were used, based on Gagne's nine events. In this study, the data were analyzed using two methods: the descriptive statistics method was used to analyze the quantitative data, and the theme analysis method was used to analyze the qualitative data. The quantitative results showed that the students significantly increased their English vocabulary after the application of the ludic activities, with an average of 8.31, differing from the pre-test average of 4.25 points. Furthermore, the mixed data obtained from the observation checklist and questionnaires showed that the students felt positive, participative, and motivated when the researcher applied the ludic activities in class. The application of ludic activities significantly improved the vocabulary level of the students, especially in the aspects of "form" and "meaning." Moreover, students considered the strategies applied to be fun and interesting, which motivated them to learn English vocabulary. Key words: EFL, ESL, playful activities, songs. |
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