Gamification and English grammar learning through technology among seventh-grade students at a public institution in Loja city during the 2022-2023 school year.

The implementation of games in the study of English is a good alternative to motivate seventh grade students to learn more and be interested in learning English grammar. The main objective of this research was to improve the learning of English grammar by using gamification through technology in sev...

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Autore principale: Ludeña Loaiza, Nahomy Cristina (author)
Natura: bachelorThesis
Lingua:spa
Pubblicazione: 2023
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Accesso online:https://dspace.unl.edu.ec/jspui/handle/123456789/28429
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