La configuración narrativa de Silent Hill, Silent Hill 2 y Silent Hill 3 desde la intertextualidad: análisis del videojuego como texto multimodal
This research focused on the intertextual and multimodal analysis of three video games from the Silent Hill series. The study employed a qualitative documentary design, considering characters, spaces, visual, auditory, and ludo narrative components that constitute these video games. The research fin...
Gorde:
| Egile nagusia: | |
|---|---|
| Formatua: | bachelorThesis |
| Hizkuntza: | spa |
| Argitaratua: |
2024
|
| Gaiak: | |
| Sarrera elektronikoa: | https://dspace.unl.edu.ec/jspui/handle/123456789/28759 |
| Etiketak: |
Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
|