Uso de la realidad aumentada aplicada a leyendas otavaleñas como recurso pedagógico para incentivar el hábito de la lectura en niños de 5to año de educación básica
This project shows the system of Augmented Reality applied to an Otavaleña legend as a pedagogical resource to encourage the habit of reading in 5th grade children, which aims to change the attitudes that infants have towards reading in a positive way, It also has the integration of different softwa...
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Формат: | bachelorThesis |
Язык: | spa |
Опубликовано: |
2018
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Предметы: | |
Online-ссылка: | http://repositorio.uotavalo.edu.ec/handle/52000/142 |
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