Resultados de la gamificación como herramienta de innovación evaluativa en la Unidad Educativa “Thomas Russell Crampton”.
The main objective of this research work is to analyze the results of gamification as an evaluative innovation tool in the "Thomas Russell Crampton" Educational Unit. The problem aims to answer the question: How does gamification influence evaluation within the teaching-learning processes...
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| Natura: | masterThesis |
| Lingua: | spa |
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2022
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| Accesso online: | http://repositorio.uotavalo.edu.ec/handle/52000/759 |
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