A video game as a tool of practicing and improvement of vocabulary for students of fourth basic grade at Fundación Amor y Verdad, school year 2021-2022

In this digital age, Information Technologies Systems have become on key allies in education, much more in learning English language, because ICTs are tools that allow strengthening traditional teaching methods. One of these tools are videogames, especially in basic education children, because they...

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Bibliografische gegevens
Hoofdauteur: Crespo Berland, Jorge Olando (author)
Formaat: bachelorThesis
Taal:eng
Gepubliceerd in: 2022
Onderwerpen:
Online toegang:https://repositorio.upse.edu.ec/handle/46000/7932
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