Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.

This project was created so that the learning of the English language through gamification does not have didactic barriers in the educational environment, being more interesting and motivational for children. Fulfilling the objective of this research: to analyze the importance of gamification as a m...

Cijeli opis

Spremljeno u:
Bibliografski detalji
Glavni autor: Rodríguez Vera, Lissette Estefania (author)
Format: bachelorThesis
Jezik:eng
Izdano: 2023
Teme:
Online pristup:https://repositorio.upse.edu.ec/handle/46000/10431
Oznake: Dodaj oznaku
Bez oznaka, Budi prvi tko označuje ovaj zapis!
_version_ 1863453644224987136
author Rodríguez Vera, Lissette Estefania
author_facet Rodríguez Vera, Lissette Estefania
author_role author
collection Repositorio Universidad Estatal Península de Santa Elena
dc.contributor.none.fl_str_mv García Villao, Rosa Tatiana
dc.creator.none.fl_str_mv Rodríguez Vera, Lissette Estefania
dc.date.none.fl_str_mv 2023-11-10T19:15:35Z
2023-11-10T19:15:35Z
2023-11-10
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv Rodríguez Vera, Lissette Estefania (2023). Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy. La Libertad. UPSE, Matriz. Facultad de Ciencias de la Educación e Idiomas. 56p.
https://repositorio.upse.edu.ec/handle/46000/10431
dc.language.none.fl_str_mv eng
dc.publisher.none.fl_str_mv La Libertad: Universidad Estatal Península de Santa Elena, 2023
dc.rights.none.fl_str_mv Atribución-NoComercial-SinDerivadas 3.0 Ecuador
http://creativecommons.org/licenses/by-nc-nd/3.0/ec/
info:eu-repo/semantics/openAccess
dc.source.none.fl_str_mv reponame:Repositorio Universidad Estatal Península de Santa Elena
instname:Universidad Estatal Península de Santa Elena
instacron:UPSE
dc.subject.none.fl_str_mv Gamification
Methodology
Motivation
Learning
English
dc.title.none.fl_str_mv Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
dc.type.none.fl_str_mv info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/bachelorThesis
description This project was created so that the learning of the English language through gamification does not have didactic barriers in the educational environment, being more interesting and motivational for children. Fulfilling the objective of this research: to analyze the importance of gamification as a methodological strategy in the classroom with second grade children from the Unidad Educativa John F. Kennedy and the main problem: what is the importance of gamification and the methodological strategy in the learning process with the second-grade children of the Unidad Educativa John F. Kennedy? Using a qualitative method with a descriptive design, without manipulation or comparison between its variables so that the Focus Group technique applied to teachers achieves better results in socialization. Therefore, it was shown that the game mechanics are an educational and emotional challenge that allows students to better prepare themselves in the academic activities of the English language.
eu_rights_str_mv openAccess
format bachelorThesis
id UPSE_4e3bf60e764464c3d0f3ba3b849e22e5
identifier_str_mv Rodríguez Vera, Lissette Estefania (2023). Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy. La Libertad. UPSE, Matriz. Facultad de Ciencias de la Educación e Idiomas. 56p.
instacron_str UPSE
institution UPSE
instname_str Universidad Estatal Península de Santa Elena
language eng
network_acronym_str UPSE
network_name_str Repositorio Universidad Estatal Península de Santa Elena
oai_identifier_str oai:repositorio.upse.edu.ec:46000/10431
publishDate 2023
publisher.none.fl_str_mv La Libertad: Universidad Estatal Península de Santa Elena, 2023
reponame_str Repositorio Universidad Estatal Península de Santa Elena
repository.mail.fl_str_mv .
repository.name.fl_str_mv Repositorio Universidad Estatal Península de Santa Elena - Universidad Estatal Península de Santa Elena
repository_id_str 6318
rights_invalid_str_mv Atribución-NoComercial-SinDerivadas 3.0 Ecuador
http://creativecommons.org/licenses/by-nc-nd/3.0/ec/
spelling Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.Rodríguez Vera, Lissette EstefaniaGamificationMethodologyMotivationLearningEnglishThis project was created so that the learning of the English language through gamification does not have didactic barriers in the educational environment, being more interesting and motivational for children. Fulfilling the objective of this research: to analyze the importance of gamification as a methodological strategy in the classroom with second grade children from the Unidad Educativa John F. Kennedy and the main problem: what is the importance of gamification and the methodological strategy in the learning process with the second-grade children of the Unidad Educativa John F. Kennedy? Using a qualitative method with a descriptive design, without manipulation or comparison between its variables so that the Focus Group technique applied to teachers achieves better results in socialization. Therefore, it was shown that the game mechanics are an educational and emotional challenge that allows students to better prepare themselves in the academic activities of the English language.La Libertad: Universidad Estatal Península de Santa Elena, 2023García Villao, Rosa Tatiana2023-11-10T19:15:35Z2023-11-10T19:15:35Z2023-11-10info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesisapplication/pdfRodríguez Vera, Lissette Estefania (2023). Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy. La Libertad. UPSE, Matriz. Facultad de Ciencias de la Educación e Idiomas. 56p.https://repositorio.upse.edu.ec/handle/46000/10431engAtribución-NoComercial-SinDerivadas 3.0 Ecuadorhttp://creativecommons.org/licenses/by-nc-nd/3.0/ec/info:eu-repo/semantics/openAccessreponame:Repositorio Universidad Estatal Península de Santa Elenainstname:Universidad Estatal Península de Santa Elenainstacron:UPSE2025-08-01T01:25:56Zoai:repositorio.upse.edu.ec:46000/10431Institucionalhttps://repositorio.upse.edu.ec/Universidad públicahttps://www.upse.edu.ec/https://repositorio.upse.edu.ec/oai.Ecuador...opendoar:63182025-08-01T01:25:56Repositorio Universidad Estatal Península de Santa Elena - Universidad Estatal Península de Santa Elenafalse
spellingShingle Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
Rodríguez Vera, Lissette Estefania
Gamification
Methodology
Motivation
Learning
English
status_str publishedVersion
title Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
title_full Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
title_fullStr Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
title_full_unstemmed Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
title_short Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
title_sort Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.
topic Gamification
Methodology
Motivation
Learning
English
url https://repositorio.upse.edu.ec/handle/46000/10431